Wednesday, September 5, 2018

Download Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law book - Ross Dannenberg .pdf


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This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.
Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law download
Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law pdf free download
Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law pdf
Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law for free

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